đ ī¸
Maintenance mode
The editor is currently undergoing maintenance.
BlueMenu Web Editor
Disconnected
Session:
-
Visual
đ
đž
Menu Canvas
⥠Animation Timeline (Individual Slot)
âļī¸
âšī¸
+ Frame
Interval:
ticks
đŦ Global Animation Timeline
Stopped
âļī¸ Play
âšī¸ Stop
đ Refresh
Item Palette
Menu Settings
Item Editor
Menu Title
Light Colors:
Dark Colors:
Formats:
B
I
U
S
âē
Open Command
The player will use: /[command]
Menu Size (Slots)
1 row (9 slots)
2 rows (18 slots)
3 rows (27 slots)
4 rows (36 slots)
5 rows (45 slots)
6 rows (54 slots)
Select a slot on the canvas to edit its properties
Material
âŧ
Amount
Value (Texture or Name)
(Base64, texture hash, or player name)
Text Format (MiniMessage)
Light Colors:
Dark Colors:
Formats:
B
I
U
S
âē
đ¨ Color Hex
đ Gradient
đĄ Formats apply to the active field (Name or Lore)
Name
Lore (one line per row)
Attributes
+ Add Attribute
Actions
+ Add Action
Display Conditions
âī¸ Configure
No conditions (always visible)
Animation
đŦ Convert to Animation
Turn this slot into an animation with multiple frames that change automatically.
Form Title
Form Type
SIMPLE - Button List
MODAL - Dialog (2 Buttons)
CUSTOM - Form
Title
Content
+ Add Elemento
Element Editor
â
đ
Select a menu from the sidebar to start editing
Output
đī¸
â
Run
SESSION
Confirm your session
Validating session...
Paste this command on the server to confirm:
Copy
Select Material
â
Hex Color Picker
â
Hex Color:
Apply Color
Create Gradient
â
Preset gradients
Red-Gold
Aqua-Blue
Green-Yellow
Purple-Blue
Gold-Yellow
Dark Red
Start Color
End Color
Gradient Text
Apply Gradient
Edit Action
â
Click Type
Left Click
Right Click
Both Clicks
Action Type
Close Menu
Refresh Menu
Open Menu
Run Command (Console)
Run Command (Player)
Send Message
Broadcast
Play Sound
Connect (Proxy)
Cancel
Save
Edit Attribute
â
Attribute Type
Boolean (Flags)
Enchantment
Item flags like HIDE_ENCHANTS, HIDE_ATTRIBUTES
Flag Name
(e.g.: HIDE_ENCHANTS)
Value
true
false
Enchantment Name
(e.g.: SHARPNESS)
Level
Format: [BOOLEAN] FLAG_NAME;true
Cancel
Save
Condition Builder
â
Condition Mode
No conditions (always visible)
Simple List (AND - all must be met)
Advanced (all/any/none)
All conditions must be met (AND)
+ Add Condition
ALL (All)
+ Add
ANY (At least one)
+ Add
NONE (None)
+ Add
Preview
No conditions
Cancel
Save
Edit Condition
â
Placeholder
Examples: {player_level}, {player_health}, {player_name}, etc.
Operator
Greater or equal (>=)
Less or equal (<=)
Greater than (>)
Less than (<)
Equal (==)
Not equal (!=)
Starts with
Ends with
Contains
Equal to (text)
Value
For text, use single quotes: 'text'
Cancel
Save
Edit Frame
â
Frame 1
Material
âŧ
Amount
Name
Lore
Delete Frame
Cancel
Save
Select Component Type
â
đ
LABEL
Informational text
âī¸
INPUT
Text field
đ
DROPDOWN
Dropdown menu
đ
TOGGLE
On/Off toggle
đ
SLIDER
Slider bar
đī¸
STEPSLIDER
Step selector
Component Editor
â
New Action
â
Action Type
Close Form
Refresh Menu
Open Menu
Run Command (Console)
Run Command (Player)
Send Message
Broadcast
Play Sound
Connect (Proxy)
Cancel
Save
Condition Builder
â
Condition Mode
No conditions (always visible)
Simple List (AND - all must be met)
Advanced (all/any/none)
All conditions must be met (AND)
+ Add Condition
ALL (All)
+ Add
ANY (At least one)
+ Add
NONE (None)
+ Add
Preview
No conditions
Cancel
Apply
New Condition
â
Condition
Examples: {player_level} >= 10, {player_name} equals 'Steve', !{has_permission} contains 'admin'
Cancel
Save